Chess
in Education Research Summary
Compiled
by Dr. Robert Ferguson
This
summary has drawn freely from several sources including Dr. Tim
Redmans Chess as Education: Character Assassination or
Life of the Mind and Robert Fergusons doctoral dissertation.
The following studies will be reviewed briefly in this paper.
·
Chess and Aptitudes by Albert Frank
·
Chess and Cognitive Development by Johan Christiaen
·
Developing Critical and Creative Thinking Through Chess by Robert
Ferguson
·
Chess as a Way to Teach Thinking by Dianne Horgan
·
The Development of Reasoning and Memory Through Chess by Robert
Ferguson
·
The Effect of Chess on Reading Scores by Stuart Margulies
·
Étude Comparative sur les Apprentissages en Mathématiques
5e Année by Louise Gaudreau
·
Playing Chess: A Study of Problem-Solving Skills by Philip Rifner
John
Artise in Chess and Education states: Visual stimuli
tend to improve memory more than any other stimuli; . . . chess
is definitely an excellent memory exerciser the effects of which
are transferable to other subjects where memory is necessary.
The following studies offer some hard evidence to support the claims
of Artise and others.
The
Zaire study, Chess and Aptitudes, lead by Dr. Albert Frank
at the Uni Protestant School (now Lisanga School) in Kisangani,
Zaire, was conducted during the 1973-74 school year.
Frank
wanted to find out whether the ability to learn chess is a function
of a) spatial aptitude, b) perceptive speed, c) reasoning, d) creativity,
or e) general intelligence. Secondly, Frank wondered whether learning
chess can influence the development of abilities in one or more
of the above five types. To what extent does chess playing contribute
to the development of certain abilities? If it can be proven that
it does, then the introduction of chess into the programs of secondary
schools would be recommended.
The
first hypothesis was confirmed. There was a significant correlation
between the ability to play chess well, and spatial, numerical,
administrative-directional, and paper work abilities. Other correlations
obtained were all positive, but only the above were significantly
so. This finding tends to show that ability in chess is not due
to the presence in an individual of only one or two abilities but
that a large number of aptitudes all work together in chess. Chess
utilizes all the abilities of an individual.
The
second hypothesis was confirmed for two aptitudes. It was found
that learning chess had a positive influence on the development
of both numerical and verbal aptitudes.
Chess and Cognitive Development was directed by Johan Christiaen.
The research was conducted during the 1974-76 school years at the
Assenede Municipal School in Gent, Belgium.
The
trial group consisted of 40 fifth grade students (average age 10.6
years), who were divided randomly into two groups, experimental
and control, of 20 students each. All students were given a battery
of tests that included Piagets tests for cognitive development
and the PMS tests. The tests were administered to all of
the students at the end of fifth grade and again at the end of sixth
grade. The experimental group received 42 one hour chess lessons
using Jeugdschaak (Chess for Youths) as a textbook.
A
first analysis of the investigation results compared the trial and
control groups using ANOVA. The results showed significant differences
between the two groups in favor of the chessplayers. The academic
results at the end of fifth grade were significant at the .01 level.
The results at the end of sixth grade were significant at the .05
level.
Dr.
Gerard Dullea (1982) states that Dr. Christiaens study needs
support, extension, and confirmation. In regard to the research,
he also maintains: . . . we have scientific support for what
we have known all along--chess makes kids smarter! (Chess
Life, November, p. 16)
Fergusons
first study, Developing Critical and Creative Thinking Through
Chess, expanded the support Dullea referenced. Dr. Fergusons
ESEA Title IV-C federally funded research project was approved for
three years (1979-82). It was extended for one school year (82-83)
at local expense for a combined total of four years. The primary
goal of the study was to provide challenging experiences that would
stimulate the development of critical and creative thinking.
The
project was an investigation of students identified as mentally
gifted. All participants were students in the Bradford Area School
District in grades 7 through 9. The primary independent variables
reviewed were the chess treatment, the computer treatment, and all
nonchess treatments combined. Each group met once a week for 32
weeks to pursue its interest area.
The
first aspect assessed in this study is that of critical thinking.
The average annual increase for the chess group was 17.3% as measured
by the Watson-Glaser Critical Thinking Appraisal. The second
aspect tested is that of creative thinking. While the entire chess
group made superior gains over the other groups in all areas of
creativity, the dimension that demonstrated the most significant
growth was originality. Several researchers have found
that gains in originality are usual for those receiving creativity
training, whereas gains in fluency are often slight or nonexistent.
The fact that the chess groups gains in fluency were significant
beyond the .05 level when compared to the national norms is an important
discovery.
The
Venezuela experiment, Learning to Think Project, tested whether
chess can be used to develop intelligence of children as measured
by the Wechsler Intelligence Scale for Children.
Both
males and females showed an increase of intelligence quotient (IQ)
after less than a year of studying chess in the systematic way adopted.
Most students showed a significant gain after a minimum of 4.5 months.
The general conclusion is that chess methodologically taught is
an incentive system sufficient to accelerate the increase of IQ
in elementary age children of both sexes at all socio-economic levels.
It appears that this study also includes very interesting results
regarding transfer of chess thinking to other areas of study. (FIDE
Report, 1984, p. 74)
B.F.
Skinner, an influential contemporary psychologist, wrote: There
is no doubt that this project in its total form will be considered
as one of the greatest social experiments of this century
(Tudela, 1987). Because of the success of the study, the chess program
was greatly expanded. Starting with the 1988-89 school year, chess
lessons were conducted in all of Venezuelas schools (Linder,
1990, p. 165). Chess is now part of the curricula at thousands of
schools in nearly 30 countries around the world (Linder, p. 164).
Dianne
Horgan has conducted several studies using chess as the independent
variable. In Chess as a Way to Teach Thinking,
Horgan (1987) used a sample of 24 elementary children (grades 1
through 6) and 35 junior high and high school students. Grade and
skill rating were correlated (r=.48). She found elementary players
were among the top ranked players and concluded that children could
perform a highly complex cognitive task as well as most adults.
Horgan
found that while adults progress to expertise from a focus on details
to a more global focus, children seem to begin with a more global,
intuitive emphasis. She deduced: This may be a more efficient
route to expertise as evidenced by the ability of preformal operational
children to learn chess well enough to compete successfully with
adults (Horgan, p. 10). She notes that young children can
be taught to think clearly and that learning these skills early
in life can greatly benefit later intellectual development. Former
U.S. Secretary of Education Terrell Bell agrees. In his book Your
Childs Intellect, Bell encourages some knowledge of chess
as a way to develop a preschoolers intellect and academic
readiness (Bell, 1982, pp. 178-179).
During
the 1987-88 Development of Reasoning and Memory Through Chess,
all students in a sixth grade self-contained classroom at M.J. Ryan
School were required to participate in chess lessons and play games.
None of the pupils had previously played chess. This experiment
was more intensified than Fergusons other studies because
students played chess daily over the course of the project. The
program continued from September 21, 1987 through May 31, 1988.
The
dependent variables were the gains on the Test of Cognitive Skills
(TCS) Memory subtest (p<0.001) and the Verbal Reasoning
subtest (p<0.002) from the California Achievement Tests
battery. The differences from the pre and posttests were
measured statistically using the t test of significance. Gains
on the tests were compared to national norms as well as within the
treatment group.
Margulies
(1991) The Effect of Chess on Reading Scores: District Nine Chess
Program Second Year Report evaluates the reading performance
of 53 elementary pupils who participated in the chess program and
compares their results to 1118 nonparticipants.
Dr.
Margulies concluded that chess participation enhances reading performance.
The results of the paired t-test were significant beyond the .01
level. The Chi Square test of the results of chessplayers in the
computer-enhanced and high-scoring nonparticipants were significant
at the .01 level.
Margulies
study conclusively proved that pupils who learned chess enjoyed
a significant increase in their reading skills. Inside Chess
(February 21, 1994, p. 3) states: The Margulies Study
is one of the strongest arguments to finally prove what hundreds
of teachers knew all along--chess is a learning tool.
Étude
Comparative sur les Apprentissages en Mathématiques 5e Année
by Louise Gaudreau (30 June 1992) has recently been translated and
offers some of the most exciting news yet about chess in education.
The study took place in the province of New Brunswick from July
1989 through June of 1992.
Three
groups totaling 437 fifth graders were tested in this research.
The control group (Group A) received the traditional math course
throughout the study. Group B received a traditional math curriculum
in first grade and thereafter an enriched program with chess and
problem solving instruction. The third group (Group C) received
the chess enriched math curriculum beginning in the first grade.
There
were no significant differences among the groups as far as basic
calculations on the standardized test; however, there were statistically
significant differences for Group B and C in the problem solving
portion of the test (21.46% difference in favor
of Group C over the Control Group) and on the comprehension
section (12.02% difference in favor of Group C
over the Control Group). In addition, Group Cs problem
solving scores increased from an average 62% to 81.2%!
Playing
Chess: A Study of Problem-Solving Skills in Students with Average
and Above Average Intelligence by Philip Rifner was conducted
during the 1991-1992 school term. The study sought to determine
whether middle school students who learned general problem solving
skills in one domain could apply them in a different domain. The
training task involved learning to play chess, and the transfer
task required poetic analysis. The study was conducted in two parts.
Results
of the quasi-experiment indicated treatment effects only for the
transfer task. Results of the quantitative-descriptive study indicated
treatment effects for all variables among gifted subjects but only
on the number of methods used for students of average ability. Data
indicated that inter-domain transfer can be achieved if teaching
for transfer is an instructional goal and that transfer occurs more
readily and to a greater extent among students with above average
ability.
Why
does chess have this impact?
Why
did chessplayers score higher on the Torrance Tests of Creative
Thinking as well as the Watson-Glaser Critical Thinking Appraisal?
Briefly, there appear to be at least seven significant factors:
1) Chess accommodates all modality strengths. 2) Chess provides
a far greater quantity of problems for practice. 3) Chess offers
immediate punishments and rewards for problem solving. 4) Chess
creates a pattern or thinking system that, when used faithfully,
breeds success. The chessplaying students had become accustomed
to looking for more and different alternatives, which resulted in
higher scores in fluency and originality. 5) Competition. Competition
fosters interest, promotes mental alertness, challenges all students,
and elicits the highest levels of achievement (Stephan, 1988). 6)
A learning environment organized around games has a positive affect
on students attitudes toward learning. This affective dimension
acts as a facilitator of cognitive achievement (Allen & Main,
1976). Instructional gaming is one of the most motivational tools
in the good teachers repertoire. Children love games. Chess
motivates them to become willing problem solvers and spend hours
quietly immersed in logical thinking. These same young people often
cannot sit still for fifteen minutes in the traditional classroom.
7) Chess supplies a variety andquality of problems. As Langen
(1992) states: The problems that arise in the 70-90 positions
of the average chess game are, moreover, new. Contexts are familiar,
themes repeat, but game positions never do. This makes chess good
grist for the problem-solving mill.
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